“Game Feel” Part 1
Super Mario 64 has amazing “Game Feel”
Image Credit: Mario Party Legacy
Reflection
This week I really dove into “game feel”. I’ve been working a lot on adding cool, interesting upgrades into “The Last Humble-Bee”, so it was nice to take a step back and observe what makes the game “feel good” to play.
I also found a new game development podcast that interviews some amazing game developers like Derek Yu (Spelunky) and Maddie Thorson (Celeste).
I need to work on posting more consistently to “get the word out” for my games. I figure doing short consistent blog posts will help me keep track of my progress and keep all my links in a centralized place (besides in my crazy bookmarks bar).
Links:
Game Feel
Mechanics
Podcast