Game development is hard. Very hard.
Please feel free to reach out if you ever have any questions or want to connect.
-Jacob Weersing (jacob@bassmonkeygame.com)
Learning Level Design Through Architectural Principles
Learning Level Design Through Architectural Principles
Bass Monkey Postmortem: From Zero Experience to Solo Game Dev in 18 Months (Without Quitting Your Day Job!)
Bass Monkey Postmortem: From Zero Experience to Solo Game Dev in 18 Months (Without Quitting Your Day Job!)